﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DcsGauges.Shared.Packets;
using DcsGauges.Shared.Network;

namespace DcsGauges.Server.Network
{
    public interface IDcsGaugesClientChannel
    {
        string ClientName { get; }
        void Send(Packet packet);

        event EventHandler<PacketReceivedEventArgs<CommandsPacket>>         CommandsPacketReceivedEvent;
    }
}
